Nulligan is a chiptune album I made using (mostly) samples from the Mother 3 soundfont. I made a neat little web animatic for it and uploaded it to soundcloud a few months ago, but haven't had a place to put the little animatic... until now! Is what I would say if it worked but it only works on chrome and even then it's just poorly, sooooo Soon™.
Probably my highest effort work thus far, Shaders contains several animations that are just static 256x256 pixel sprites layered on top of each other. To actually animate these sprites I pass a series of variables to the fragment shader for each layer that allows different trigonometric transformations to be applied to the layers with regards to time. This sorta mimics the functionality of the SNES's Mode 7 graphics, but in WebGL. All of the parameters for the layers are individually adjustable from the debug menu and you can change the BGNDX to cycle through the different animations. My personal favorite is #1, which I call "Hivemind". Numbers 0, 2, and 3 are "Gl8me", "Nocturne", and "Calibration" respectively.
LOZ: MM: Remember The Legend of Zelda: Majora's Mask for the Nintendo 64? Well at the beginning of the game you lose your horse and fall down a hole and a bunch of drawings start materializing and spiraling towards you. I wanted to recreate this using my engine, so I scraped the assets from the ROM of the game and used them to sorta do that. Interestingly enough, the assets are all white in the game files, so I can randomly/dynamically color them with my sprite renderer too! It's pretty simple overall. I wanted to use it as a stream background but never really got around to it.
M00na: This one is basically Browser Ponies with some pixel art assets I found and doctored. Sources for Browser Ponies and the assets are all included on the Assets page (HINT: you can click on the words. They are hyperlinks!)
Disco is essentially just visualizations of a Random/Procedural Number Generator running in browser on a JS canvas. Glisco is kinda the same thing but uses deterministic RNG and renders/computes with webGL. Glisco2 is what I was trying to make when I made the current global background for this website.
Assorted written works! Mostly poetry but I'll likely link my webcomic here when I start updating it again as well! Some/most of these will likely be made into songs in the coming months, so check back for that if you're interested! Also I am
and I lean into that for inspiration so reader discretion is advised!